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[DPRG] Outdoor contest rules

Subject: [DPRG] Outdoor contest rules
From: David P. Anderson dpa at io.isem.smu.edu
Date: Wed Aug 23 12:23:43 CDT 2006

Hi

I think I agree with Steve, here.  "Boundaries" doesn't
seem like a useful concept.  Else they should be really
big, as Kenneth suggested, 100s of feet, not 10s of feet.

best
dpa



> Thanks Steve, I?m gonna have to respectfully disagree.
> Without boundaries, the only thing stoping the robots
> would be a time limit and the posibility of damaging
> the machine to the point it no longer works (something
> I hoped to avoid). In this sense, boundaroes will tell
> us that the robot has strayed too far off course. I do
> understand the that original course areas were too
> constraining, which is why I?ve opted to increase
> their size. Right now, I?m looking at about 10 feet by
> 30 feet. 
> 
> Respectfully
> -Martin
> 
> 
> --- "R. Steven Rainwater" <srainwater at ncc.com> wrote:
> 
> > On Wed, 2006-08-23 at 09:26, -Old Dog- wrote:
> > > This is the second comment I've heard regarding
> > the
> > > size of the contest area suggeseting it's too
> > small.
> > > I'm open to making it larger, but the question is
> > "How
> > > large?"
> > 
> > Maybe it would make sense to discard the idea of a
> > "contest area" in the
> > sense of an enclosed space. What if we just thought
> > of it in terms of
> > waypoints? This seems to be common in other outdoor
> > contests. For
> > example, in Robomagellan, they simply designate an
> > arbitrary starting
>>  > point, several waypoints, and a visually identified
> > end point (orange
> > cone). It sounds like we're going for something
> easier due to the state
> > of our robots, so maybe we just specify a starting
> > point and a couple of
> > waypoints? Here's a link to a copy of the
> > robomagellan rules for
> > reference:
>>  > 
>  http://www.robogames.net/rules/magellan.shtml
> > 
> > -Steve
>  > 

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