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DPRG: Event Rule Proposals
Subject: DPRG: Event Rule Proposals
From: Ed Koffeman
edk at cyberramp.net
Date: Sun Apr 26 12:59:01 CDT 1998
THis subject came up a while ago:
>>> Alan Breadon:
> Suggestions:
> 1. If the robot makes it through the course, it's done. Time
> shouldn't be so important that we should keep running 3 times while
> boring the non-technical in the audience. If the bot doesn't make it,
> it has 2 more tries, and maybe later. If it doesn't make it, someone
> else can go. The unsuccessful bot can try again later. This would
> give time for mods.
>>>>Jim Brown:
Time is not why a robot gets 3 tries - it allows them 3 tries to
complete. If the robot completes, you're probably right, they
don't need to do more runs - that's a waste of precious time.
Actually, I'm pleased with the way we did it. I think if we kept
coming back to robots for their additional tries it would be
very confusing and discouraging. I like it that we took care of
each robot one at a time.
I agree, that once a robot has completed the course successfully, defined as
entering each designated mandatory area (right now), the time of that run
should be used.
I think the 5-minute time rule should be applied to the _cumulative_ time
for all 3 runs, so that in theory even if the robot needs all three tries,
the total time will not be absurd.
If we have more complex courses, or if a competitor really feels that his
score could be markedly improved by another run, we may have to resort to a
more organized event. It happened that no competitor asked for any time
between runs, but let's imagine that a wheel had come off a robot during its
first run. I believe we would have allowed the competitor to fix the
problem (readily identifiable!) and let someone else go ahead. We might
specify a maximum of 15-30 minutes between the beginning of the first run
and the end of the third run.
In the case of the pop-cans, th definition of 'completion' is more fuzzy.
One could argue that three runs should always be taken to see if the score
could be improved upon, until _all_ the cans are take up on a run, i.e. the
course is only completed when the maximum possible score that a particular
robot is theoretically capable of (this means one pop-can worth of score if
it will only retreive one!).
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